#RPGaDAY 2019 - DAY 15: "DOOR"
" You unlock this door with the key of imagination. Beyond it is another dimension." -Rod Serling One of my favorite aspects of Fantasy RPGs is the ability to turn mundane items into something wonderous by applying magic to them. Ropes can climb up by themselves, travel can be reduced to walking into a circle on one side of the world, and appearing on another and so on. And one of my favorite ways of doing this is to look at mundane items, think about what they really are or do, then use magic to enhance their natural properties. Doors are a staple of RPG's. I distinctly remember looking at my first game module map ( Module B1, In Search of the Unknown ) and focusing on how different doors are represented: Opened, closed, locked, secret, etc and being fascinated by the possibilities. When I think about doors, I see that even the cheapest, most mundane unlocked door has multiple distinct purposes: They keep things out or in; they provide passage between two areas or ...