#RPGaDAY 2019 - DAY 12: "FRIENDSHIP"
Good friends don't judge you or ask a lot of questions. They help you move the body and never speak of it again. In real life, I believe friends are essential. They provide support, understanding, perspective, help and many other benefits, the most important of which may connection. So how about in RPG's? People think of RPG parties as a group of friends who seek adventure together, probably because in Lord of the Rings , everybody was so loyal and friendly. But in fact, I've very rarely seen that. In fact, in most games I've run or played in, party members are acquaintances of convenience, and often some party members don't like each other. But as play goes on, people often do form bonds, either to other people in the party or to people outside it. Such relationships provide depth to the characters and the story, they provide hooks and assets (or liabilities) for the story, and they provide a more genuine and memorable experience. Here are some of ...